OChess
v0.0.2
Programmer's Manual
- a -
active_square :
BoardCanvas
adata :
BoardCanvas
animate :
AnimState
arbiter :
Game
,
HalfMove
arrow_thickness :
BoardCanvas
arrows :
BoardCanvas
,
GameState
arrows_offset :
BoardCanvas
- b -
base :
BaseTab
base_file :
BaseTab
board :
GameState
buffer :
AnimState
- c -
canvas_size :
BoardCanvas
capture :
HalfMove
color_arrows :
BoardCanvas
current :
Game
- d -
deleted :
BaseGameTab
duration :
AnimState
- e -
edited :
BaseGameTab
engine_count :
MainWindow
- f -
fps :
AnimState
frame :
AnimState
frames :
AnimState
frozen :
BoardCanvas
- g -
game :
BaseTab
games_tab :
BaseTab
glm :
BaseManageTab
gs :
BoardCanvas
- i -
id :
TabInfos
import_tab :
BaseManageTab
interval :
LiveEngineDialog
is_dirty :
TabInfos
is_linked :
TabInfos
- l -
linked_id :
TabInfos
- m -
manageMenu :
MainWindow
- o -
opening :
HalfMove
- p -
piece_moved :
AnimState
prefsEditor :
MainWindow
promotion :
GameState
- r -
rows :
GameListManager
- s -
selected_games_to_import :
BaseImportTab
squares_hl :
BoardCanvas
,
GameState
src :
AnimState
,
HalfMove
- t -
t :
BoardCanvas
t_captures :
BoardCanvas
tab_count :
TabInfos
transVect :
AnimState
- w -
white_player :
BoardCanvas
Generated by
1.9.4