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OChess v0.0.2
Programmer's Manual
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This is the complete list of members for PGNGameBase, including all inherited members.
| CreateDatabaseFile(std::string path) (defined in PGNGameBase) | PGNGameBase | static |
| Export(std::shared_ptr< GameBase > base) | PGNGameBase | virtual |
| file (defined in PGNGameBase) | PGNGameBase | private |
| GetCurrentGame() (defined in PGNGameBase) | PGNGameBase | virtual |
| GetFilePath() (defined in PGNGameBase) | PGNGameBase | inlinevirtual |
| GetFormat() (defined in PGNGameBase) | PGNGameBase | inlinevirtual |
| GetGame(std::uint32_t id) (defined in PGNGameBase) | PGNGameBase | virtual |
| GetMovesPGN(HalfMove *m, bool needDots) (defined in PGNGameBase) | PGNGameBase | static |
| GetPGN(std::shared_ptr< Game > g) (defined in PGNGameBase) | PGNGameBase | static |
| GetTag(std::string tag) (defined in PGNGameBase) | PGNGameBase | virtual |
| hasNextGame (defined in PGNGameBase) | PGNGameBase | private |
| NextGame() (defined in PGNGameBase) | PGNGameBase | virtual |
| pgn (defined in PGNGameBase) | PGNGameBase | private |
| PGNGameBase(std::string pgn_file) (defined in PGNGameBase) | PGNGameBase | |
| Reset() (defined in PGNGameBase) | PGNGameBase | virtual |
| Save(std::vector< std::uint32_t > to_delete, std::vector< std::string > databases_to_import, std::vector< std::shared_ptr< Game > > games_to_import) (defined in PGNGameBase) | PGNGameBase | virtual |
| ~PGNGameBase() (defined in PGNGameBase) | PGNGameBase |