4#include "GameListManager.hpp"
5#include "gamebase/GameBase.hpp"
6#include "BaseImportTab.hpp"
7#include "BaseGameTab.hpp"
16 std::shared_ptr<GameListManager>
glm;
17 std::shared_ptr<GameBase> base;
23 bool has_pending_events;
28 void RefreshInformations();
29 void Reset(std::shared_ptr<GameBase> db);
30 bool HasPendingEvents(){
return(has_pending_events);};
A BaseTab sub-tab to import games.
Definition: BaseImportTab.hpp:13
A BaseTab sub-tab to manage games.
Definition: BaseManageTab.hpp:13
std::shared_ptr< GameListManager > glm
Never free the following pointers in that class.
Definition: BaseManageTab.hpp:16
BaseImportTab * import_tab
Pointers for data access.
Definition: BaseManageTab.hpp:20
Class TabBase_TabManage.
Definition: gui.h:404